City of Saints and Madmen
by Jeff Vandermeer (20061)
City of Saints and Madmen collects 16 novellas, short stories, phamphlets, adverts, guidebooks, and notes sharing the setting or subject matters of the merchant city of Ambergris (the most valuable part of a whale), including its festivals, its original inhabitants (a strange race called the Gray Caps, or Mushroom Dwellers), its history, the giant freshwater squid native to the River Moth, the Silence (a epochal event wherein 25,000 citizens vanished without a trace while the whaling fleet was out of port), the death of Voss Bender (the city's composer-dictator, kinda) and subsequent unrest, authors who insist Ambergris is a work of thier own fiction, the Hoegbottoms - the city's preeminient merchant family, and much and many more details regarding this Queen of Fantastical Cities for the reader's delight. Quite unfairly sets an impossibly high standard for the depiction of urban environments in a fantasy setting, and may well come assume a sort of biblical status in one's mind for the myriad ways in which the simple exploration of a place can be a sum experience using different styles, approaches, tone, voice, etc.
The collection starts wonderfully strong with the novella "Dradin, In Love" followed by an about-face in style with the novella-length phamphlet "The Hoegbottom Guide to the Early History of Ambergris." A third novella-length story, "The Transformation of Martin Lake," rounds out what I consider the three pillars of the book as a whole, the remaining short stories informing (and countering!) the novellas and the other stories. "The Strange Case of X" is a veiled auto-biographical novella by Vandermeer about writing about Ambergris and a fantastic valentine (and hate mail?) to the creative writing life. Then follow 11 shorter pieces which approach Ambergreis from any which angle, concluding with a 71-page glossary.
As each story hits your reset button its easy to forget how much you enjoyed an earlier installment. As mentioned, "Dradin, In Love" is a great kickoff, giving you a first-person seat to the major elements of Ambergris: Albumuth Boulevard, the Religious Quarter and the Living Saints, the Mushroom Dwellers, the Festival of the Freshwater Squid, Hoegbottom & Sons, Ambergris' industrial past (this is one of many subtexts - the presence of great, derelict railyards littered with engines, and other allusions to a lost 'modern' era), but this followed up with the indepth background of "Early History" and by the time you finish the marvellous "Martin Lake" (regarding a painter and the passing of Voss Bender) you've forgotten how much you liked 'Dradin.'
You will leave City of Saints and Madmen with a ripe image of Ambergris' damp, muddled, dispicable-history-laden winding streets and dumpy, moldy buildings. You will be left with lingering questions about the gray caps, the Silence, and the equally everpresent freshwater squid. Its violent festivals and art-intwined-politics will leave you more than a little mystified. But forever after the words "Albumuth Boulevard" will bring a smile to your face.
Required reading from a perspective of another-way-to-do-it, and from world-creation-101. Highly recommended to anyone needing a shot in the arm of faith in the viability of fantasy. Best if served with Mieville's Perdido Street Station and Swainston's The Year of Our War.
1 City of Saints and Madmen has enjoyed multiple printings under different publishers, the first few go-arounds seeing the addition of content. This review is of the 2006 Bantam paperback editiion, considered the final edition. The first edition was published in 2002 by Prime Books.